| HexCheat The saved game data is in the files named GAMEx.SAV in the SAVE folder. As the location of the weapons data will vary depending on when and where the game is saved, hopefully the following procedure will be successful. Using a hex editor with search capability, find the string "DirectPlayer" (without the quotes). Now count 297 bytes from the end of that string. This has worked on every saved game file tried, but it may not work in all cases. A hex FF in the first byte (297 from
"DirectPlayer") enables any weapon if there is ammo for it. The number of shots for weapon 1 is
located in bytes 33 and 34. Also, any level of the game can be accessed (if no better way can be found) by simply renaming the first level, M1.CAN to something else, copying the desired level file (level files are named M1.CAN through M25.CAN) to M1.CAN, then beginning a new game. Of course when the level is completed, the game will start the regular level 2.
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